				
				     Dome of Destruction (d0d) || BETA 1 ||

Disclosure: You may not in anyway edit this track. By installing this track you admit that I (Tset) have NO responsibilty if something happens to your computer,

Sounds:				N/A
Textures:				Tset and Angel Studios
CnR Tuning:			N/A
Circuit Tuning:			N/A
Blitz Tuning:			N/A
Race Tuning:			N/A	
Model:				Tset
Props:				N/A in beta

Checklist:

New model:			Yes (Based around Race City)
New sounds:			No
New textures:			Yes
Software rendering mode:		No
Props:				No
CnR:				No
Circuit Races:			No
Blitz Races:				No
Full Length Races:			No	
Map:				No
Cops:				No
Traffic:				No
Night textures:			No
Snow textures:			No
Rain textures:			No


		
Beta 1 Release Date:			16/06/02	The day when Sweden lost against Senegal in the Football World Cup :(


Whats this?
This is Dome of Destruction, a track that I started because; 1. I wanted to show people that a track could be made fairly quick, 8 hours has been put down on this track(including textures and exporting).
2. I needed a break from Docklands which is my main project. 

This is the first indoor track to Midtown Madness, it's a big arena where cars "battle". This is as an early beta, it still lacks lots (all) of features. I'm soon leaving town for the summer, and I'll be offline for a longer period, so I figured you guys wanted something to play with. And with all the new monster trucks being released, there must be room somewhere for some real smash'n'crash action... 


Whats new?
* A new track model based around Race City
* New Textures

Notes/Problems/Possible Problems/Suggestions.


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**********       THIS IS AN EARLY BETA       ****************
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* The walls looks crazy at some distance, it's because faces(polygons) are overlapped. 
* The AR-file is named racetrack2.ar, which means it overwrites the original Race City, !!CAUTION!! ;)
* The dummy car is a real dummy car
* There are no props
* The track is made in 8 hours

Distribution:
Please give credit to (Tset), this track is only released at the BOX Designs Messageboard. Racer's Paradise have the rights to post the track if they feel it's good enough ;) 

Installation:
Just unzip the file, and take the two .ar files and put them  into your MM folder, such as c:\ProgramFiles\MicrosoftGames\MidtownMadness, just put it in the Midtown Madness folder, wherever you keep it.
Remember that the track will overwrite other racetrack2.ar files.... 

Special Thanks:
* Paul_7 he discovered this whole track making business, so if not for him, I wouldnt have anything to make or release, all credit should go to him.
* Cuda, track maker god, the new track rocks! and thanks for leting me use the ORM-readme as a template ;) :D
* Xacto, for helping all the time
* the GT Studios ppl for being kind
* All the people at the Box Board, MM1 4ever ;)

Whats next?
DOCKLANDS


Contact:
Tset:		tset@mad.scientist.com, or the Box Designs Messageboard @ http://boxdesigns.teamdr.net/forum/

